what new in 0.0.1.1
blastel battlegrounds » Devlog
hey guys, a new update for blastel battle grounds has just dropped.
(the game is here btw)
this update mainly focused on fixing the general gameplay loop. here is what was changed and added.
- removed the development console
- change the bullet spread (temporarily) from 3 - 0
- added a death system where if the player goes too far away they get teleported back to the centre. once this happens three times it boots the player to the main menu
- added a main menu
- added a temporary options menu
- changed the defult map
- fixed issue where all players fired bullets at the same time when one person shot
- fixed issue where players move when one person does
- made the bullets disappear after 10 seconds of flying
- fixed issue where the ammo counter want showing.
- added character rotation through the photon pipeline
- added velocity synchronization over the photon pipeline.
thanks for all the support, and make sure to join the discord here if you want to make update suggestions, bug reports or just talk about my games.
thanks, NSG
Files
blastel battlegrounds.zip 37 MB
Feb 17, 2023
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blastel battlegrounds
a epic, first person shooter game like you've never seen before.
Status | In development |
Author | i1nsomni1ac |
Genre | Fighting, Action, Platformer |
Tags | 3D, First-Person, Multiplayer, Unity |
More posts
- changes for the upcoming 0.1.2.0Apr 28, 2023
- update 0.1.1.0 the cosmetics update (kind of)Apr 04, 2023
- cosmetics update announcement and launch dateApr 01, 2023
- 0.1.0.0 - the first major updateMar 16, 2023
- a slight change of plans. (0.1.0.0 update devlog)Mar 14, 2023
- more changes for 0.0.3.1Mar 10, 2023
- changelog for 0.0.3.0Mar 08, 2023
- update 0.0.2.0 - the main menu updateMar 07, 2023
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